Many different species of dragons co-exist in Lair, some being enemies of one another, others being allies towards another race. In Lair, it's all about survival and desperation. Survival of the Fittest. Tip of the Spear. Everything happens for a reason, as known as the Butterfly Affect. In Lair, everything goes wrong. Lair is just one place where war, blood, and death knows it all and has no limits. Breeds of dragon species, ancestry or not, all have a role to play in Lair, each and every one of them having a place in life in Lair, creating balance and stability.
In Lair, there are man types of species beginning with the Syneath ending with the Devian. Some species of dragons aren't even native to Lair, like the Caltyic and Hysteric. The Feral breed are the corrupt and evolved breed of the last known Syneath left on Lair, forming into creatures not close to being dragons. Blood and Death dragons are the former dragons lead and created by the old Frost Born King, Markus. Creating them to be partnered with the Sentinel, his created class of his own breed in Seethen. The main breed in Lair is the Syneath, they themselves holding the balance and all-knowing power, as well as control and government. Syneath are the leading role in Lair, taking them out destroys everything - balance, stability, all of it.
Vile, volatile, malicious, and damned dragons of all Syndrian and Valdrian creatures alike, as well as in Assyria. Syneath breed (Frost Breed) have forsaken their lives and became the most feared since the legion of an unknown. Thrown off, Seethen and Syneath tied and became the war driven vigilantes Lairians and impure Seethen call: Frost Breed.
Syneath Bio.
Dragon Breed: Syneath
Nicknames: Artists of War, Inflicter's of Fear, Sins of Damnation, Hell's Rampage, Damned Dragons, Frost Breed, Frost Sovereigns, Living Virus, Necromancers, Burning Plague
Blood Type: Servile
Elements: Elemental; Ice or Frost being the main element
Chemicals: Death's Rave, Radien, Liquid Nitrogen, Immersion, Vyrillium, Synocide Acid, Syillian, Permafrost, Dry Ice, Rapine, Sanguine, Elixir
Attributes: Paranormal Abilities and Gravitational Forces, Necromancy, ascendancy over Undead and life; ability to shift (shape shifting or shape shifter). Most Syneath's being doppelgangers (doppelgängers). Darkness, Punishment, Leverage, and Blood Lust
Bone Metal: Sille
Body Type: Bone with little flesh - rotten (Boned Dragon)
Breed Origin: Lareiron, Siethyia; Lair
Mount Name: Seethen
Mounts: Seethen, Sythrin, Slithid, Frost Born (Frost Breed), Frost Sovereigns, and sometimes Veethen or Sears
Maximum Height: 423 ft.
Maximum Length: 666 ft.
Maximum Weight: 23 tons
Maximum Life Expectancy: Ageless
Maximum Wingspan: 2300+ ft.
Mouth Orb Color: Turquoise-blue, black, crimson, acidic-green, amethyst
Bone Color: Black, gray, tinted gray-tan, white, slate
Personality: Syneath dragons are immoral and licentious; volatile and hostile, causing grieving fear and pain over others. Syneath dragons are vile, their personalities shifting from one to another. Some say they have split personality which causes the continuous changes of their personality and constant rages on war and death. Solitary, Syneath work alone and independent. Dragon ancestry goes back years from the birth of the Syneath. Dragons of the sub-zero, ice region and light as their main source of power, being stored in the hallows and exposed area of the bones, have lived over centuries, evolving into new breeds, such as the Syneath or even Abylocts (Abyloct's breed). Frost Dragons (also known as the Frostwyrm) also originated from dragons of the ice and freezer burn. Syneath have a strong bond with such species, they can even decipher when one is being attacked, wounded, or even killed. And such strong senses can make the dragon go senile and morbid. Most Syneath are sanguinary. All Syneath, and their Frost Born riders, are vindictive and vigilant. Vendetta of higher exports.
Breed Habitat: Snow-covered regions filled with ice and sub-zero temperatures. Syneath prefer cold temperatures to help maintain the dryness of their bones. Heat helps crack, but the Syneath's bones secrete a chemical to help cracking. The freezer burn helps ventilate the bones, keeping them formed and the bone material strong, causing no breakage. Syneath are ice dragons, known for their ability to create ice from their body and mouth, they present an image of being a dragon of the damned... living in hell or in a fiery place, or somewhere darkness lures. Damned dragons yes, but Syneath rarely even expose themselves out of their main region. If so, it is only to regain revenge or war driven madness.
Characteristics: Syneath Dragons cannot and will never be pertained as docile. They're not easily managed or handled, and cannot be tamed by an unfamiliar face or mount. Aggressive rates higher than any dragon in Lair. A continuous plague. A raging disease waiting for extermination and war. A fear that cannot be revoked or avoided. A death waiting to be done. Damage to be done. And domination to be ensured.
Many of these dragons are doppelgangers or have split personality. It's fairly common for one to have either one or both. Every 65/120 births of a Syneath dragon, a hatchling has either split personality or a doppelganger, very few having both. Hatchlings grow at a rapid paste, at least 2-4 feet each day until their hormones begin to develop to maturity and their growth hormones maxing to their full potential in vigilance and aggression. Hormonal levels increase rapidly, making the dragon more aggressive, including when it comes in contact with another male or female.
The anger rates in Syneath Dragons rise to point break, escalating beyond what is normal or average. Anger is common in the dragon breed as it is carried on through generations. Syneath Dragons project a fake image of a dragon, sealing their identities away from other dragons and inhabitants in Lair. Homicidal, genocidal monsters that create nothing but pain, misery, disarray, fear, corruption, damnation, war.
When a mount is killed or brutally wounded to near death, the dragon goes into a state of fear itself. The fear of loss. The fear of leaving them behind. The fear of being alone. Convulsions, tremors, pain, impulses of rage and depression, anxiety of being alone, temperamental changes to a climax of desperation. The dragon breaks down, weakening as the one link of their life is broken. Tests shown that even they can be suicidal and malevolent enough to make another do it for them, or murder them. Thoughts of doing so rampage their minds, as well as going on a rampage themselves, decimating anything in their path. In other cases, if a Syneath's rider is dead, they go unstable, morbid, killing anything in their path. Once a rider is forbidden from their saddle, they go into a state of rage known as "Sin Impulse." Enraged, rabid, rampaging, unstable, genocidal, suicidal, homicidal, and war driven madness. It's enough to get them to where they'll kill almost anything to extinction.
Body Attributes: The body of a Syneath is the basic bonial structure and flesh. Once the rider releases the true image of their dragon, the dragon releases the image of what they truly are. The hide on the dragon begins to burn away, revealing only a body of bone with flesh dangling from the bone or connecting to other bones. Their eyes radiate a lambent turquoise-blue, crimson, vermilion, slate, death-white or acidic-green. Some being teal. Horns rack their heads, the primary horns (the two largest) being the largest and most durable. Smaller horns then depart from the larger horns, becoming the secondary horns. Smaller horns hover above the eyes, some being on the forehead, ascending larger and larger down the spine or rim of the dragon, ranging to the size of 15 feet.
The tail racks with a club of spikes, spikes even being on the rim of the tail. Two large bottom canine teeth, the size of 8-9 inches. The bones on the body being a black, gray, and tan tainted. Sometimes the bones being only but black. Membranes stretch from the bones, holes being torn into the membrane, the rims of the wings tattered and torn. A lambent light radiates inside the body, tampering with the color of the eyes of the dragon. The hallow light floods and clings onto the bone or inside the crevasse of the bone. Most of the light pertaining inside the ribcage. The reason for the light is for their life source and power, most pertaining from the rider (Seethen). Horns rack the bodies of all Syneath dragons, even at the joints and ankles.
On the toes there is a switch-blade toe. The switch-blade toe curves to the side, being placed on the ground rather than up at the side like a Raptor's is. The switch-blade toe helps with balance while running or grappling victims while they are in their grasp. Some Syneath dragons have switch-blade fingers. The switch-blade finger is like an imposable thumb, but the claw being longer and able to move far back further than any of the other fingers.
Forbidden Ban: The Forbidden Ban is when Lair banned the Syneath breed from ever to step on the bare gravel of the planet. (Why?) Syneath used to be a peaceful place of harmony and peace... until, that is, the Syneath came. All it was to them was war, fear, murder, grieve, and domination. The power of chaos and corruption spread through the vast lands of Lair, expanding far wide to different species and creatures known to the planet. Since the Corruption Expansion was based throughout the planet, the Governments of the Commerce and Core devised up a decision: either keep them here to allow them to destroy... or take action on their own uprising. The second proposal was set and taken place. The Governments - being the most powerful orders in Lair - retaliated the Syneath species out of the planet and to the harboring planet near Lair: Slear. Syneath weren't much of a handle, but their break of power was more to handle than what the Commerce and Core don't know. This was just a distraction from what the Syneath were really heading for.
Allies and Rivals: Being a breed known for power, you develop rivals or enemies over the years, some being your worst enemy. Mithrill, Slynn, the Sythrin of the Seethen breed (the impure Seethen, not being Frost Breed), Sears, Lairs or Lores, and the occasional betrayed Syneath and Seethen Frost Breed. Out of the expansion of the list can only a few mentioned damage the bone and heart of a Syneath and Seethen. Mithrill and Slynn being the only breed to even damage the powerful breed, the rest only to be able to make a nick in anger. For years the Mithrill and Slynn have been wanting such power, such control, such... decimation to be unleashed. But will Syneath allow? No. Being few Syneath alive, Synile the last of the pure Frost Sovereigns, she shows the pure heart of survival.
Mithrill are inquisitors. They inquire more power than what they hold, Slynn as well. Wanting more, feeding on it like creatures thrive for Immersion. They try to hold it all in, but can they truly hold the intake? The intake of such power? None shall know. Trust is limited, enemies swallow the motivation. Sears on the other hand can only damage the Seethen and not the dragon. The only damage being done to the dragon is the pain being received from the rider. All in all, the Syneath and Seethen override the other species of Lair, of Lairisian.
Allies on the other hand, come in handy, especially in battle and war. Syneath lack allies, gaining more enemies than they can handle, and soon that will become a problem. Syneath only trust those who are close, even in ancestry. One breed, un native to Lair, the Abylocts, dragons of abyss. Frost Breed depend on those dear and those they can hold for greater bonding. Synile has little hope, but depends on her rider, Marcus, brother's dragon, Satherone. As well as James (the rider to Satherone, and Marcus' brother). Until now, family is all they have. Enemies being the larger number than allies, it is a hard fix, pinned against a wall. No way out. Or is there?
Dragon's Life: A Syneath needs their parents to live in order for them to be alive. Even though the Syneath-wyrm is in another dragon, disguised, the host is like a womb for them to grow. When they are released of their image that is when they had hit adultery, being mature. Adolescence is a earlier stage in the life of the host. When the host begins to chance in appearance, that is when the Syneath is hitting into adolescence. Then, once adultery, the dragon is born into a one true Syneath. The host dieing, the disease has embarked on the inside, taking over. Like a virus. That is why the Syneath got the nick-name, Living Virus. A virus cannot live outside of the body, so the Syneath have to be born inside of another dragon or a host. The Syneath are very much like viruses or diseases, that is why they are hidden most of the time.
Frost Sovereigns: The Frost Sovereigns are much like Seethens, but are the ancestry of Seethen. Linking from the first born of the Frost Breed, Markus (Marcus then in the past), he became what was known as the Frost Born. His dragon, Saveryne, became the frost queen, but then years of monarchy under his consult became crucial and vile. Feral Breeds began to break out, striking the innocent, killing constantly, creating a holocaust, a genocidal, feral beings. A mass butchery, dragons and humans being slain all at one or taken as prisoners, both dragon and rider being separated from each other - never to see one again. Liquidation occurred, as well as accustomed death prisons, camps, immolation or hecatomb, slaughter brought immensely. Rapine being the main accord in Lair. That is when the Syneath, Synile, truck to breaking point. Slaughtering those who were in her way to get to the one main that caused this all, even slaying his dragon.
Markus couldn't out match a Syneath even to save his immortality; he never ever lived to say far well to his dragon, instead, he watched her suffer. Crimson coating her muzzle from the bloodshed. Her teeth stained a glassy whine-red, glossed from blood that came from her perpetrators that stood in her way. Becoming more sanguinary, her thirst for a bloodbath was accumulating, growing as she lived, the crimson gore dripping from her jaws ensanguined with blood. Markus knew only to give up to immolation, but she denied that. Death was his only option and under the Syn Impulse, even her mind couldn't think or process properly. Instead, her mind only fed her one thing: death and blood.
Since then the day has been called Sanguinary Sovereign. Seethens or the Frost Born were prohibited from being the Frost Sovereigns, being replaced to the dragons' power and uprising. The Syneath Breed overwhelmed the Seethen power, taking helm of the mantle of the Frost Sovereign, Synile being the queen of them all. Sovereigns are volatile and damaged, each one of them carrying a story in their hearts and grudges. Every pure Seethen and Sovereign have a grudge that they carry for most of their lives - that is if they get their vengeance and the receiving punishment they wish to inflict. Sovereigns are morbid and vile, even a Sentinel or other class not even to match their personality, abilities, and traits. Nor their powers. Just one less in the world to make havoc, death, blood, and suffering.
Living Burden: Every Syneath has a burden to carry. Without one they cannot live. In order for them to live to this very day they needed to ensure a burden before they died. If they had not, then they would have never lived. It is why the Syneath tend to take advantage of others and live their own lives upon their riders and fight against other species.
All Syneath carry a burden with them. Even converted dragons do. The main burden in Syneaths is called Immortality. Each and everyone of them has a burden name, not all being different nor the same. It is why they can live now without dieing by another species. If a Syneath didn't make the sacrifice to a burden, then they themselves would become mortal and vulnerable to anything. A burden-pact is what allows the Syneath live, rider alone in another pact. A Syneath requires two pacts to fully be apart of the Frost Breed: A Burden and Mount.
Each symbol upon their bones represents a different burden. Each symbol is like a snowflake or the DNA of a being: each are different. The only time when one is the same as another is when they mastered the same burden twice or more. Then the symbol is repeated and in the color rank the burden serves. The Frost Breed are known to have such burdens, even to carry so many on their bones, riders on their flesh, bones as well when they're in true form of the Frost Born. Different colors defines different burdens and the symbols they represent. The worst or heavy burdens (Burdens of Regret) embed on the right side of the body, the Burdens of Remorse appear on the left side of the body, illuminating the light colors of blue and gold. The Burdens of Regret being red or black.
The only burden that places a Syneath into being feral is the burden called Denial. A Syneath cannot escape the burden for it is planted into the bones, being a distinct color than the rest: a blazing acidic green. Denial is the most dangerous and fiercest burden of all burdens on a Syneath life. Denial can only be brought upon if a Syneath dragon does not keep a promise towards their Seethen rider, making it a lie to them which creates a hostile, unstable dragon, heading toward to being a Feral breed. In which is more common than the Syneath themselves. Very limited.
Synile Annibal
Name: Synile Annibal
Species: Dragon
Breed: Syneath
Age: Unknown
Level: Sovereign
Gender: Female
Breed Origin: Loreiron, Siethyia; Lair
Orientation: Frost Sovereign
Mount Type: Seethen, Frost Born
Blood Type: Servile
Element(s): Elemental; Ice or Frost being the main element
Chemicals: Death's Rave, Radien, Liquid Nitrogen, Immersion, Vyrillium, Synocide Acid, Syillian, Permafrost, Dry Ice, Rapine, Sanguine, Elixir
Attributes: Paranormal Abilities and Gravitational Forces, Necromancy, ascendancy over Undead and life; ability to shift (shape shifting or shape shifter). Most Syndeath's being doppelgangers (doppelgängers). Darkness, Punishment, Leverage, and Blood Lust
Bone Metal: Sille
Height: 423 ft.
Length: 666 ft.
Weight: 23 tons
Rider: Marcus Razen Jericho Lector
Wingspan: 2300+
Personality: Synile is immoral and licentious; volatile and hostile, causing grieving fear and pain over others. She is vile, her personality shifting from one to another. She has split personality which causes the continuous changes of her personality and constant rages on war and death. Synile can as well be solitary and independent, only advising and depending on her Seethen. Ancestry though takes greater affect in her breed and senses; mind and aggression as well.
History: Born thousands of years ago, being the first Syneath to live on Lair. She was relentless, war driven, and a loyal companion, showing her image as she could then, but that all change... until the war...
Synile wasn't really up to the idea of it all. Syneath Dragons were able to disguise their image as another breed of dragons, them being called a doppelganger. Synile changed her moral image to be such as the main breed of Lair after the exaltation of the Syneath Breed: the Aryan breed. Her name was changed right then to Mutainy for her name Synile was already well known to the planet, but soon, when her rider she truly meets, for he will become King of Lair, he will be able to unleash the true identity of her and her image.
Synile served with a human named Hil-Ganiel, the last King of Lair years ago, but died in war Synile brought upon on the planet; she had lost her Seethen, but gained a life of her own. Next time, she will not make that same mistake again. Synile was sentenced 100 years of exile on Lareiron, never to step foot on the planet, taking the Syneath breed with her, but she never left. A plan known as Sythrin Rouge. Once the Syneath breed has done enough damage, control over Lair of the Syneath breed with overthrow the government and soon... conquer the entire planet and nothing would stand in their way... as so they think!
Marcus, being first born, wasn't a child different than the others. He was the reincarnation of the old King of Lair: Markus. Marcus began to grow, the Seethen, the Frost Born, inside of him growing as well. Evolving as he grew into a man. Trapped in a body of a dragon, Synile was to serve as a soulless inside the mortal body of an Aryan. Trapped in a mortal prison to reach the one she desired: Marcus. In order to reach him he had to release the power of the Frost Breed, and opening the gateway to releasing the full identity of his dragon. The true image of Synile Annibal. Once her image is broken, that is when she is born. When a Syneath of the Frost Breed, a Frost Sovererign, is born.
She was forced upon her will to be in the prison, but it wasn't the first time. Locked up for centuries, Synile was held against her will in an icy prison in Loreiron know was Laoir. Imprisoned for nearly destroying Lair, Synile became for volatile and hectic inside the crammed prison she called hell. In her language, Sythrin. Sythrin was more to be known to the Seethen, but to the Syneath was all about control and leadership. To gain the trust from your followers. Becoming unstable, Synile was about to snap. Break loose. She was going morbid. Synile couldn't contain the rage nor be locked up in a cramped area. Snapping, Synile (combining all her energy an power) forced an explosion upon the prison, killing hundreds of innocent people and dragons.
Enraged, she crawled from the prison, hauling her body over the ledge, breathing becoming harsh. Smoke was blown from her nostrils with blunt force, rather feeling driven and drained from the strain of being trapped in the imprisonment for centuries. It was right then she headed off in the search of Markus. In his reign of leadership was what made her snap in the first place. She was tired of his uncontrolled, unstable, monarchy leadership. It was tiring and dreadful. Under his leadership it began to lower the numbers of the Syneath breed. Population dropped to nearly only 666 left. Synile snapped, killing Markus with her own bare teeth and jaws.
Years later she was enforced into a iced prison, but this time only she could be woken when her rider, Marcus, was reborn. But this King was not going to be like the last.... he as going to be more stable and controlling than Markus ever was. The truest victory is stirring in the hearts of his people!
Disclaimer: I do not own the Abyloct breed, Satherone or James. The breed and characters mentioned rightfully belongs to a friend of mine, Abyloct aka Jen.
Reminder:
On another note, no one is allowed to create a Syneath breed. The only one whom can have a Syneath is Abyloct. Reason? My OC, Razen, the rider of her OC Sethla (Seth) has to be a Syneath in order for Razen to be her rider, Razen herself being a Seethen. As well as her Syneath Vladimar and his rider Mischa. She also had my permisson to use a hybrid with my breed to make Exyle and Avyn.
Now, if you ask I am going to have to say no. No copying this dragon or using it for another other Rp boards or for your own creation. Only close friends can make a Syneath under my permission. No other. Thank you.
Crude with vile instincts of decimation, the Aryan breed still survives with little fate to live on their brink of survival, taking in the bleak ways of desperation and annihilation of humanity. There loss is their gain. Once detained, an Aryan is released of the one true thing on their mind: murder.
Aryan Bio.
Dragon Breed: Aryan
Blood Type: Emergent Cells
Elements: Electricity, Fire, Death's Rave, Radien, and Liquid Nitrogen
Nationality: The Hallow and Korin
Nickname: Artists of War
Maximum Height: 58 ft.
Maximum Length: 78 ft.
Maximum Weight: 5 tons
Maximum Life Expectancy: About 6,000-580,000 years
Mounts: An Aryan's mount are usually demons and half-breeds. No human can ride an Aryan dragon, not one will allow a human to mount them. Aryan dragons have been at war with humans for at least 20 years and they have hated them since the day they could remember humans excavating them out of their lands. Forcing them to move else where.
Maximum Wingspan: 500 ft.
Personality: Aryan's have a very bad, ill-temper, and can get aggressive in a blink of an eye. Tearing up worlds in seconds to those whom hurt them or anyone near them. Aryan's aren't dragons to trifle with, and neither are they in battle. Causing large masses of destruction, they can destroy dimensions and planets in a matter of minutes. In other words, decimating anything. They're decerators of Korin, and above all, Gedda! Even salvation itself is at stand.
Other Bio: Demonic dragons of the Hallow. Colors very in Aryan dragons, ranging from deep shades of purple and black, deep blue and purple, blue and black, or just one of them colors. Horns come in large racks of three on each side or on top of the head, making a crown like image (if an Elite, Elder or Elder League) colors being a deep purple, eyes magenta colored or colors of purple or black, possibly both. Aryan's fire burns through flesh and bone, even gems, metals, stone, minerals, etc. An Aryan's color of breath depicts on their hide color. Gums are either a indigo blue, purple or black, teeth a yellow stained color. Tongues tainted black, crimson-red, deep red, violet-purple, or indigo-blue. Their eyes are as deep as the abyss, showing their resistance to enslavement and control, as well as their natural ways of desperation and the need to decimate. Eyes can take the color of crimson, violet-purple, black, and a acidic-green.
Aryan dragons cannot be held in captivity. Unstable, canning, cunning, and persist, they're unable to be tamed, only that by their mount. An Aryan dragon choose it's mount wisely and carefully, not making one mistake. They're decisions are wise and cannot be judged. Aryan's have hated the Caltyic and Hysteric dragons for years, but never were able to stand them... until now!
Only one Aryan dragon had reach their maximum sizes, and that dragon is named Reaver (Rave). Other Aryan dragons are limited to their size as only they grow by their ranks. The Aryan breed are like mobile tanks, destroying planets, worlds, realms, dimensions, etc. Leaders of Gedda and the main balance dragons, if they are removed from this world, everything is unstable and unbalanced and Gedda goes into a blood bath and major bedlam.
Jealousy is what brought these creatures here in the first place. The desire for power and control, but under their lower level of power, the Aryans overwhelm them by millions, and even one can change the numbers of a species. Coursing with the doubts on their minds, Hysterics have been known for such acts of jealousy.
Hysteric Bio.
Dragon Breed: Hysteric
Blood Type: Commerce Cells
Elements: Fire and Acid
Nationality: Virlym
Maximum Height: 25 ft.
Maximum Length: 34 ft.
Maximum Weight: 5,564 lbs.
Maximum Life Expectancy: About 2,350-345,000 years
Mounts: A Hysteric's mount ranges from elves to shades, to demons and beasts, and humans.
Maximum Wingspan: 225 ft.
Personality: A Hysteric dragon are very hostile and vile, but the Aryan's take that in vein. Hysteric's are often solitary and alone with their mounts, but every so often do they come in packs when they find an enemy.
Other Bio: Dragons of Commerce and Control of Virlym. A Hysteric's body color varies in orange, white, gray, black, and blue. Some being only two, three, one, or all. Their gums are a bluish teal color, tongue teal, teeth stained yellow. They're eyes are either white, gray, teal, or red, depending on their level and rage or hide color. Scales taking nearly 10,000 pounds of pressure, their scales are made of thick metals of plated armor. A Hysteric's armor is made out of steel hard bone, armor being white colored or white, possibly black. When against an Aryan... they stand no chance!
Tails have racks of spikes, horns being racked and large as well. Teeth are made for ripping and tearing flesh, claws included (not a chance for Aryan hide though). The Hysteric dragons have been at war with the Caltyics and Aryans, as well as Syre and Syrian. A Hysteric dragon are allies to the Caltyic every so often, but tend to ignore them. They don't socialize with others, but when it comes to help, they do. Hysteric's as well are unstable creatures, and will not stand being in captivity.
Motivated by the Hysterics, Caltyics bring the second in malicious acts of bringing down the hive of the Aryan race, but it is then known for them to even suffer from doing so. Lacking the intelligence as the Hysteric does, Caltyics even lack common sense of the unity the Aryan give all.
Caltyic Bio.
Dragon Breed: Caltyic
Blood Type: Cavice Cells
Elements: Electricity, fire and air.
Nationality: Kryn
Maximum Height: 34 ft.
Maximum Length: 46 ft.
Maximum Weight: 7,456 lbs.
Maximum Life Expectancy: About 5,600-478,920 years
Mounts: A Caltyic's mount is always and normally a demon mount, or beast. They prefer a higher power in mounts and humans aren't a higher power.
Maximum Wingspan: 358 ft.
Personality: Caltyic's are crude, reckless, and selfish dragons. They want power over anything in the world, especially Aryan power. Caltyic's have been wanting such power for years.
Other Bio: Caltyic's are the third most powerful dragon in Gedda and in the least are not as intelligent as other dragons are. Their gums are a crimson red, teeth stained yellow, tongue's being a orange and black color, eyes a burning red. Their hides vary from red to black, to white and black, to gray. Sometimes they can be all of them or just separate or to only two colors. A Caltyic's skin is made out of metals like veryn, not as indestructible as Selvern, mostly found on Aryans and Syrians, as well as Syre dragons. They stand no chance against and Aryan dragon, not even in large numbers or groups.
Some other Caltyic's have hide of only bone and flesh, those being very young dragons. Having a Caltyic as a dragon isn't the greatest achievement in a demon or beasts' life, to them they have failed to train the most highly classed dragons: Aryan, Syrian and Syre.
Reunion of Lair, Syrian are the most compressed in allies for the Aryan, bringing in the leadership they provide for the dragon species. They're known for their keen senses and wisdom, hearts stronger than steel proving they are worthy and never back down. Not even war.
Syrian Bio.
Dragon Breed: Syrian
Blood Type: Selvec Cells
Elements: Electricity and Fire
Nationality: Selverin's of Orlos
Mount Type: Sevian
Maximum Height: 42 ft.
Maximum Length: 67 ft.
Maximum Weight: 2 tons
Maximum Life Expectancy: About 5,980-578,000 years
Mounts: An Syrian's mount are usually demons and half-breeds, or other beasts. Syrian dragons have been fighting with the Aryan dragons since they could remember, and only one specific Syrian is a great friend of the leader of the Aryan dragons.
Maximum Wingspan: 450 ft.
Personality: Syrian's are very insubordinate and lacking kindness to others; and can get aggressive in a blink of an eye. Syrian's take after the Aryans, as Syrian dragons are a second race of the Aryan dragon race, but not as ill-tempered and intelligent as they are.
Other Bio: Selverin's of Orlos and havoc creators. Syrian dragons are as well demonic dragons and help out with stability in the Hallow as well as the Union of Selverin. Syrian and Aryan dragons are rulers of the Union as well as the Hallow, but mainly Aryan dragons in the hallow. Gedda has been ruled by dragons for as long as they can remember and humans invaded that, but Caltyic and Hysteric think not, that's when their differences come in. A Syrian's hide color takes a black and acidic green, to just black or red. Tongue color being green, gums black, teeth stained yellow, eyes a acidic green or black, sometimes red. They're wings are membrane or feathered, feathered being a higher class. Sometimes their wings can be feathered and membrane all together.
A Syrian is protective of their rider mounts and can be crude and aggressive in protection and desperation of their mounts. When held captive? They go insane and cause great misery and havoc on others and those whom hurt them.
Secrets and loyalists of the Syrian and Aryan, Syres hold the secrets as they are walking locked books, holding info to all. Syres are the guardians of Janco, providing their support above all and below, ranking their guard the best in the land and planet, giving off the aurora of secrecy and malevolence.
Syre Bio.
Dragon Breed: Syre
Blood Type: Syre's Bane
Elements: Electricity, Fire, Death's Rave, and Liquid Nitrogen
Nationality: Janco
Maximum Height: 38 ft.
Maximum Length: 56 ft.
Maximum Weight: 1 ton.
Maximum Life Expectancy: About 5,600-490,000 years
Mounts: A Syre's mount consists of being either a demon, beast, human, half-breed, etc. Sometimes they can be stingy on their mounts and choose neither.
Maximum Wingspan: 460 ft.
Personality: Syre dragons have very destructive temper rages, even with the Syre's Bane raging through them even that can't keep a Syre stable long enough to where the Death's Rave bursts forth from them. The Death's Rave is embedded inside their cells which acts as the main control of their emotions and actions. Syre's are as well unstable, cruel, and temperamental, cooperative, and gentle at times.
Other Bio: Syre's are true dragons of Janco and are the Elite guards of the city, which is the main link of Korin and Gedda. The Syre Dragons help balance and stabilize the cities and it's dragons, as well as the hatred of Humanity of the Aryan dragons. These dragon units surround around Janco, protecting and guarding the city from incoming danger and harm. Elite Syre's withhold around the main building of Janco: The Parliament of Janco and the second main building, The Bedlam. Both buildings being important and main control of the city and with holds 2/3s of government information and soldiers of the Union and Commerce. Head of it all is Chairman Crowley (Jace Crowley). As well as General Tanner and Lieutenant Serra Allison Lyne.
A Syre's hide consist of being the colors of the abyss or darkness, and armor of bone, mainly of those they killed. Armor made of dragon's bone, sometimes of rare, tough metals that of the Aryan's gift to them. When enraged, their bodies turn to bone, all skeletal, with no organs, but lights of red, blue, green, black, and purple. Colors meaning their ranks of level. Their scales are tougher than thin metal or steel, but not as tough as Aryan scales. Eyes are a deep red, black, and teal as well as light-blue, acidic-green, crimson-red, or an aqua color. Tongue being a deep red or acidic-green color, teeth stained yellow, gums being either black or acidic-green.
Syre dragons are well tamed and stable, only by their mounts and control of the city and environment. But when changed, they're dragons of war or in other words: Artists of War.
Demons of chemical compounds, Radian's withhold the most powerful chemicals used in their body to obtain suffering and death abiding by their name. Treating these hazardous chemicals like defences, Radians are the most radioactive of the planet. A moving bomb waiting to explode.
Radian Bio.
Dragon Breed: Radian
Blood Type: Radeive Cells
Elements: Nitrogen, Arsenic, Sulfur, Argon, and Radon.
Nationality: Arsonists of Irthos - Bio-hazard Dragons of Gedda (Radioactive)
Maximum Height: 38 ft.
Maximum Length: 57 ft.
Maximum Weight: 1 ton
Maximum Life Expectancy: About 5,870-540,800 years
Mounts: A Radian's mount is either a half-breed or demon. No other mounts or beasts can affiliate or manage the chemicals that are inside Radian dragons, and Aryan's are the only dragon's that have the hide to withstand and actually conquer their chemicals - inside and out of the body.
Maximum Wingspan: 410 ft.
Personality: Radian dragons are very bio-hazardous and radioactive, meaning they can explode in anger within seconds, but not as destructive as an Aryan dragon (really nothing is, aside from other dragons outside of Gedda). Radian dragons, as they got their name, are very volatile and vile, more than a Hysteric dragon, and have large amounts of melting chemicals in their body, being very hazardous and acidic.
Other Bio: Arsonists and Bio-hazardous Dragons of Irthos. Radian dragons are isolated from every dragon, but the Hysteric dragons. The Hysteric and Radian dragons work alone or in packs together, making plans of their own, not fighting or taking it against each other. Radian dragons do not work well with the other breeds of dragons, that especially goes with the Aryan dragons. The main leader, Radon, of the Radian dragons, is the most powerful of all Radian dragons and more merciless and volatile than them combined.
Being radioactive, when they die, they explode in pieces from the combustion of all the chemicals as they leak from their separate sacks inside the Radian's body, each chemical containing their own sack, not mixing with the other chemicals unless the dragon itself orders them to combine. Inside a Radian's organ systems and skin structure, their skin can take the chemicals mixing inside and them being inside the body. Radian dragons have the worst to come in chemicals, but cannot out-beat the nitrogen inside Aryan dragons, and acid in most, such as the Hysteric.
Their hide is black and green, being as well as yellow and black with a lime or acidic-green color, as well as having grey and white to their bodies. Gums are an acidic-green, tongue black with two stripes of green or yellow down the opposite sides of the tongue, teeth stained with little light brown blotches and being yellow or coffee stained. Hide is plated at the top of the body, with little spikes coming out in rows at the sides and middle of the spine and back. Lower platelets cover the rest of the body, being stronger at the neck and under belly, with large horns on the head and a club at the end of the tail, large spikes spiking at the top and or bottom or almost at the end.
Devious and tedious, Devians obtained their name just by their way of planning and skills of aerial flights and battle tactics. Devians and their riders work as one, being very senile and fight with precision. Diviants (Devian Riders) are radical and give off the sense of a bad aurora as their dragons do.
Devian Bio.
Dragon Breed: Devian
Blood Type: Devyiant Cells
Elements: Nitrogen, Acid (Hydrochloric and Sulfuric), Fire, and Electricity
Nationality: Deviants of Kear
Maximum Height: 46 ft.
Maximum Length: 67 ft.
Maximum Weight: 1 ton
Maximum Life Expectancy: About 5,700-500,800 years
Mounts: A Devian's mounts consists of being any mount, but they have to be capable of handle this devious dragon. A mount of a Devian dragon is called a: Devyiant (Dev-AYE-ant). Their riders are masters of artillery and agility, but lack strength; but their agility makes up for that.
Maximum Wingspan: 360 ft.
Personality: Devious, masters of combat - aerial and land - and vile dragons of the devious worlds.
Other Bio:A Devian's dragon, as by their name, are devious - very, very devious. In fact, in their ways of planning and war making, they are able to plan wars that would last thousands of years if not more. Starting feuds and fights, battles and long lasting wars. Their name was given them for a price. Devian dragons rule Kear as their leader rules that region in the Order of the Seven Legions. In this legion, the Devian's rule Kear, as the rest of the dragon species rule their own regions in Gedda.
Devian's have a hide color of a crimson, black, white, gray, blue, acidic-green, and basically any color. Their colors show not to be tampered or trifled with, but many - 89% - make that mistake. Their breath weapon is mixed with their chemicals inside their body - nitrogen with acid - and can break down atoms, neutrons, electrons, protons etc. on the hide of a dragon, aside the from the Aryan species. Their hides evolved to withstand those chemicals and more volatile chemicals and elements. Their gums are rich with sulfur contents. but have none in their body, taking the colors of an acidic-green, teeth stained a brown or yellow; their eyes are a yellow-green, lime-green, crimson-red, black, or a white. Rows of horns line their backs, neck and to the tip of the tail where a rack or club is at the end or just a tail tip with nothing. They can either be quadrupedal or bipedal, which ever and sizes do vary with colors. Their colors range on their level in coilation and rate, Elder League being the highest but out of the dragon population, there are only a few being an Elder League.
Their tongues are a crimson, indigo-blue, lime-green, yellow-green, or tagged with mixes of other colors, their breath being very acidic and can kill almost anything it breathes on.